Unity, the engine Death Game+ and most of my games use, is changing its revshare model. Starting Jan 1st, all Unity games above certain statistics will be requi...
Hey killers. I've been really excited about the Workshop update, and have now seen a couple players upload levels! That's pretty exciting! Unfortunately it also...
A slight change to RezNodes snuck in which broke the campaign kinda. That's fixed now. Also, now the "Custom Content" tab verifies that it only shows files with...
Quick patch to repair some things left out of the previous update. -Level Editor movement is now framerate independent -Camera is now much less jerky in all sce...
What's up killers! Today I'm extremely pleased to announce Death Game's biggest update ever. If you just want game news, skip to the bottom for the full changel...
Guess what! Big changes are afoot! A number of level items have received new art, and the player now animates jumping state. The out of level trigger has now be...
Some minor changes, a few patches on things that needed it to say hi to all my new players! Here's the changes: -Slightly tweaked the main menu look -Changed tu...
I've now added a background to the Campaign levels, and just in general tidied up the game. Here's the changes: -Added a background to Campaign -Added parallax...