S1CK
A downloadable game for Windows, macOS, and Linux
S1CK is my codename for a narrative-fps framework I've been making. Currently this demo includes a last stand mode, some test maps, and something like 40% of the first act of the campaign. This project essentially includes a full AAA creation suite, but I've currently dropped it in favor of paying projects.
I made all of the models, code, music, and the vast majority of the sound effects, unless otherwise stated in the game credits.
Includes:
- 10 different guns, with 6 types of guns.
- Two types of melee weapons
- 4 Enemy types
- Procedural, Dynamic animation
- Detailed weapon handling mechanics
- Realtime Reflections
- Day/Night Cycle
There is a large number of bugs, which I know about but have not had the time to fix yet. I also had a hard drive failure and have to remake some levels, so please show interest in this project if you would like these changes. Since there's a few bugs, I will allow you to use my cheat codes.
Cheat Codes (~ to open console):
NOCLIP - Fly and clip through terrain SLOMO - Slow down time RESTART - Reload the current level GOD - Become invincible LOAD levelname - This is only really useful if you know the name of levels, so you should really only use this one if I tell you to.
This is by far my favorite project, but I've set it on hiatus, as I needed to focus on work that would pay my bills. You can hire me by email at jobs@Enemby.com
Status | On hold |
Platforms | Windows, macOS, Linux |
Author | Fractured Mind |
Genre | Action |
Tags | 3D, computers, Cyberpunk, First-Person, Narrative, narrator, Procedural Generation, replayable, Robots, unity3d |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse |
Accessibility | Configurable controls, Interactive tutorial |
Download
Click download now to get access to the following files:
Development log
- S1CK A008.Mar 31, 2018
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