Lots of bug fixes, minor design changes


Turns out I broke a few things with the last update! Better hurry up and fix it. Here's the changes:


-Enemy Ships now inherit a portion of their speed to their bullets. They used to already do this, but I've made it better.

-Fixed a bug to do with the selected ship dying. This would soft lock the fighter squad.. so pretty important. I'm certain I accidentially introduced this with the local multiplayer update.

-Enemy ships can now shatter asteroids. This could cause a disadvantage with instant action if an asteroid blocked a ship's path.

-Readded loading indicator when loading a new level. Somehow this got lost..

-Text in cutscenes is now left-aligned, since it gave me a headache trying to read it as is. I think this was the intention all along but got left behind with I had to cut scope.

-The Glitch effects option in the menu now affects Cutscenes as well.

-Kamikaze ships can now ignore orders and hunt nearby ships.

-The glitch effect can now be turned off in game as well.


Until next time, pilots.

Files

metori-windows.zip 211 MB
Version 5 Jul 28, 2021
metori-linux.zip 214 MB
Version 4 Jul 28, 2021
metori-mac.zip 224 MB
Version 4 Jul 28, 2021

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